Copy of Dusk
Dusk is a survival horror experience where you and a squad of fellow mercenaries will be thrown into a nightmare you've only seen in movies and video games.
You'll be armed—but will that be enough?
Surviving Dusk will take more than firepower. You'll need quick thinking, teamwork, and the will to keep moving. Your issued sidearm may seem reassuring… until you're being hunted by a pack of Wendigos—or something even worse.
Pay attention to your surroundings. The team you're being sent to rescue may have left behind weapons, supplies, or clues that could turn the tide in your favor. (For all the good they did them.)
Don't let that discourage you, though.
You're the best of the best… or at least that's what I've been told. I'm sure your squad won't end up sharing the same fate.
…I'll have a Quick Reaction Force standing by just in case.
We've established contact with a lone survivor from the previous team. Follow his guidance, trust your squad, and you just might survive DUSK.
At least… in theory.
Good luck.
Event Information
- Minimum Age: 14+
- Scenario Length: 40 minutes
- Mission Start Times: Every hour from 3:00 PM – Midnight
- Event Dates: Friday–Sunday, October 23–25
- Registration: Register early to save money and secure your ticket. First come, first served. Event will be capped.
Please arrive at least 30 minutes before your desired mission time (1 hour is preferred) to allow time for check-in, equipment issue, and the safety briefing.
Important Information
Dusk is not for the faint of heart.
This experience includes:
- Loud blank gunfire
- Chainsaws (unchained)
- Jump scares
- Dark environments
- Physical activity
- Intense horror elements
If you have a medical condition that may be affected by loud noises, stress, flashing lights, or physical exertion, this experience may not be suitable for you.
Game Rules
Eye Protection
Airsoft weapons used during the event fire 6mm plastic BBs. These are used to engage hostile creatures throughout the scenario.
Because of the possibility of ricochets—or, more realistically, your teammates accidentally shooting you—ANSI Z87.1+ rated eye protection must be worn at all times while inside the scenario.
Eye protection will be provided. Players may wear their own eye protection or prescription-rated eye protection as long as it meets ANSI Z87.1+ standards.
Hearing Protection
Expect loud noises throughout the experience, including blank gunfire, chainsaws, screaming, and other immersive sound effects.
Wearing your hearing protection is strongly recommended, but not required. Ear pro will be offered before beginning the scenario.
Equipment
All equipment issued to you—or discovered during the scenario—must be returned to staff at the conclusion of your mission. This includes airsoft weapons, flashlights, magazines, eye protection, and hearing protection.
If any issued equipment becomes damaged or malfunctions, notify a staff member immediately.
Environment Interaction
Objects that are part of the game—including supply caches, puzzle items, and important clues—will be clearly marked with luminous tape.
Players may not break windows, kick in doors, damage structures, or destroy property to progress through the scenario.
No puzzle or objective will ever require damaging property. Players intentionally damaging property will be immediately removed from the event.
Wounded & Revive Rules
Each player will receive one bandage before entering the scenario. If you are struck by an enemy attack, you are considered wounded. When wounded:
- Stop where you were hit.
- Kneel or lie down safely.
- Call for help.
A teammate—or an in-game staff member—may revive you by wrapping your bandage around any one of your limbs. The location does not have to match where you were struck.
Additional bandages may be found throughout the scenario. Do not remove and reuse the same bandage as a revive.
Enemy Attacks
Enemies do not use ranged weapons. Enemy attacks will consist of light contact using foam melee weapons, rubber claws, and an unchained chainsaw.
Any successful tag from one of these weapons counts as a hit. Please call your hits.
Eliminating Enemies
Shoot enemies until they are eliminated. Some creatures require multiple hits before going down, so don't expect every enemy to fall after a single shot.
Many enemies will eventually rise again, so keep an eye on any bodies you've left behind.
Headshots do not deal extra damage. In fact, repeatedly shooting certain monsters in the head may send them into a berserk state, causing them to return even stronger after reviving.
Aim center mass. Please.
Roleplay & Sportsmanship
Dusk is a heavily roleplay-driven experience.
Costumes are highly encouraged (though not required). Feel free to come dressed as your favorite survival horror character—or create your own mercenary loadout.
Above all else, play in the spirit of the game.
Players who intentionally ignore the rules, become aggressive toward staff or performers, refuse to call hits, or damage property may be removed from the event without refund at the discretion of staff.